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I'm proud of myself to have kept this up to its THIRD entry so far.
New Feature - Duplicate enemies have different names
Boring feature.
New Feature - Menu Cursor
Boring feature.
However, two boring features means a screenshot!
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New Feature - Indication once players have attacked
Just a cycle through the list of attacks checking the IDs, if the character has made an attack, move them forward along the x axis.
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I started work on the inventory, the basics are done, but I really need to refactor the Battle class, it's so long and getting slightly untidy!

Just a cycle through the list of attacks checking the IDs, if the character has made an attack, move them forward along the x axis.
_
I started work on the inventory, the basics are done, but I really need to refactor the Battle class, it's so long and getting slightly untidy!
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