Oni Compiler - Lexical Analysis, Complete! (Hopefully)

Advertisemen

Finished the repetitive task of Lexical Analysis! Here's some testing of it:



Currently loops are unsupported, not sure how they will be implemented in Oni. May have to check out functional languages for ideas. Also arrays are unsupported as to begin with, I don't want to get ahread of myself - I'm creating a stupid language as it is.

Next step will be parsing, not sure what method I'm going to use as I am going to have to read a lot about Parsing because I'm currently clueless.

Advertisemen

Disclaimer: Gambar, artikel ataupun video yang ada di web ini terkadang berasal dari berbagai sumber media lain. Hak Cipta sepenuhnya dipegang oleh sumber tersebut. Jika ada masalah terkait hal ini, Anda dapat menghubungi kami disini.

Tidak ada komentar:

Posting Komentar

© Copyright 2017 Game Engine Tutorial